#[repr(C)]
pub struct D2D_MATRIX_4X3_F_0_0 {
pub _11: f32,
pub _12: f32,
pub _13: f32,
pub _21: f32,
pub _22: f32,
pub _23: f32,
pub _31: f32,
pub _32: f32,
pub _33: f32,
pub _41: f32,
pub _42: f32,
pub _43: f32,
}
Expand description
Required features: "Win32_Graphics_Direct2D_Common"
Performs copy-assignment from
source
.
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Formats the value using the given formatter.
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Returns the “default value” for a type.
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This method tests for
self
and
other
values to be equal, and is used
by
==
.
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This method tests for
!=
. The default implementation is almost always
sufficient, and should not be overridden without very good reason.
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Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning.
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Uses borrowed data to replace owned data, usually by cloning.
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.