#[repr(C)]
pub struct D2D1_GRADIENT_MESH_PATCH {
Show 24 fields pub point00: D2D_POINT_2F, pub point01: D2D_POINT_2F, pub point02: D2D_POINT_2F, pub point03: D2D_POINT_2F, pub point10: D2D_POINT_2F, pub point11: D2D_POINT_2F, pub point12: D2D_POINT_2F, pub point13: D2D_POINT_2F, pub point20: D2D_POINT_2F, pub point21: D2D_POINT_2F, pub point22: D2D_POINT_2F, pub point23: D2D_POINT_2F, pub point30: D2D_POINT_2F, pub point31: D2D_POINT_2F, pub point32: D2D_POINT_2F, pub point33: D2D_POINT_2F, pub color00: D2D1_COLOR_F, pub color03: D2D1_COLOR_F, pub color30: D2D1_COLOR_F, pub color33: D2D1_COLOR_F, pub topEdgeMode: D2D1_PATCH_EDGE_MODE, pub leftEdgeMode: D2D1_PATCH_EDGE_MODE, pub bottomEdgeMode: D2D1_PATCH_EDGE_MODE, pub rightEdgeMode: D2D1_PATCH_EDGE_MODE,
}
Expand description

Required features: "Win32_Graphics_Direct2D", "Win32_Graphics_Direct2D_Common"

Fields§

§point00: D2D_POINT_2F§point01: D2D_POINT_2F§point02: D2D_POINT_2F§point03: D2D_POINT_2F§point10: D2D_POINT_2F§point11: D2D_POINT_2F§point12: D2D_POINT_2F§point13: D2D_POINT_2F§point20: D2D_POINT_2F§point21: D2D_POINT_2F§point22: D2D_POINT_2F§point23: D2D_POINT_2F§point30: D2D_POINT_2F§point31: D2D_POINT_2F§point32: D2D_POINT_2F§point33: D2D_POINT_2F§color00: D2D1_COLOR_F§color03: D2D1_COLOR_F§color30: D2D1_COLOR_F§color33: D2D1_COLOR_F§topEdgeMode: D2D1_PATCH_EDGE_MODE§leftEdgeMode: D2D1_PATCH_EDGE_MODE§bottomEdgeMode: D2D1_PATCH_EDGE_MODE§rightEdgeMode: D2D1_PATCH_EDGE_MODE

Trait Implementations§

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Auto Trait Implementations§

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