Struct windows::Win32::Graphics::Direct2D::ID2D1DrawTransform
#[repr(transparent)]pub struct ID2D1DrawTransform(_);
Expand description
Required features: "Win32_Graphics_Direct2D"
Implementations§
§impl ID2D1DrawTransform
impl ID2D1DrawTransform
pub unsafe fn GetInputCount(&self) -> u32
pub unsafe fn MapOutputRectToInputRects(
&self,
outputrect: *const RECT,
inputrects: &mut [RECT]
) -> Result<()>
pub unsafe fn MapOutputRectToInputRects(
&self,
outputrect: *const RECT,
inputrects: &mut [RECT]
) -> Result<()>
Required features: "Win32_Foundation"
pub unsafe fn MapInputRectsToOutputRect(
&self,
inputrects: *const RECT,
inputopaquesubrects: *const RECT,
inputrectcount: u32,
outputrect: *mut RECT,
outputopaquesubrect: *mut RECT
) -> Result<()>
pub unsafe fn MapInputRectsToOutputRect(
&self,
inputrects: *const RECT,
inputopaquesubrects: *const RECT,
inputrectcount: u32,
outputrect: *mut RECT,
outputopaquesubrect: *mut RECT
) -> Result<()>
Required features: "Win32_Foundation"
pub unsafe fn MapInvalidRect(
&self,
inputindex: u32,
invalidinputrect: RECT
) -> Result<RECT>
pub unsafe fn MapInvalidRect(
&self,
inputindex: u32,
invalidinputrect: RECT
) -> Result<RECT>
Required features: "Win32_Foundation"
pub unsafe fn SetDrawInfo<'a, P0>(&self, drawinfo: P0) -> Result<()>where
P0: Into<InParam<'a, ID2D1DrawInfo>>,
Trait Implementations§
§impl Clone for ID2D1DrawTransform
impl Clone for ID2D1DrawTransform
§impl Debug for ID2D1DrawTransform
impl Debug for ID2D1DrawTransform
§impl<'a> From<&'a ID2D1DrawTransform> for &'a ID2D1Transform
impl<'a> From<&'a ID2D1DrawTransform> for &'a ID2D1Transform
§fn from(value: &'a ID2D1DrawTransform) -> Self
fn from(value: &'a ID2D1DrawTransform) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DrawTransform> for &'a ID2D1TransformNode
impl<'a> From<&'a ID2D1DrawTransform> for &'a ID2D1TransformNode
§fn from(value: &'a ID2D1DrawTransform) -> Self
fn from(value: &'a ID2D1DrawTransform) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DrawTransform> for &'a IUnknown
impl<'a> From<&'a ID2D1DrawTransform> for &'a IUnknown
§fn from(value: &'a ID2D1DrawTransform) -> Self
fn from(value: &'a ID2D1DrawTransform) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DrawTransform> for ID2D1Transform
impl From<&ID2D1DrawTransform> for ID2D1Transform
§fn from(value: &ID2D1DrawTransform) -> Self
fn from(value: &ID2D1DrawTransform) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DrawTransform> for ID2D1TransformNode
impl From<&ID2D1DrawTransform> for ID2D1TransformNode
§fn from(value: &ID2D1DrawTransform) -> Self
fn from(value: &ID2D1DrawTransform) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DrawTransform> for IUnknown
impl From<&ID2D1DrawTransform> for IUnknown
§fn from(value: &ID2D1DrawTransform) -> Self
fn from(value: &ID2D1DrawTransform) -> Self
Converts to this type from the input type.
§impl From<ID2D1DrawTransform> for ID2D1Transform
impl From<ID2D1DrawTransform> for ID2D1Transform
§fn from(value: ID2D1DrawTransform) -> Self
fn from(value: ID2D1DrawTransform) -> Self
Converts to this type from the input type.
§impl From<ID2D1DrawTransform> for ID2D1TransformNode
impl From<ID2D1DrawTransform> for ID2D1TransformNode
§fn from(value: ID2D1DrawTransform) -> Self
fn from(value: ID2D1DrawTransform) -> Self
Converts to this type from the input type.
§impl From<ID2D1DrawTransform> for IUnknown
impl From<ID2D1DrawTransform> for IUnknown
§fn from(value: ID2D1DrawTransform) -> Self
fn from(value: ID2D1DrawTransform) -> Self
Converts to this type from the input type.
§impl Interface for ID2D1DrawTransform
impl Interface for ID2D1DrawTransform
§impl PartialEq<ID2D1DrawTransform> for ID2D1DrawTransform
impl PartialEq<ID2D1DrawTransform> for ID2D1DrawTransform
§impl Vtable for ID2D1DrawTransform
impl Vtable for ID2D1DrawTransform
type Vtable = ID2D1DrawTransform_Vtbl
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.