Struct windows::Win32::Graphics::Direct2D::ID2D1Multithread
#[repr(transparent)]pub struct ID2D1Multithread(_);
Expand description
Required features: "Win32_Graphics_Direct2D"
Implementations§
§impl ID2D1Multithread
impl ID2D1Multithread
pub unsafe fn GetMultithreadProtected(&self) -> BOOL
pub unsafe fn GetMultithreadProtected(&self) -> BOOL
Required features: "Win32_Foundation"
pub unsafe fn Enter(&self)
pub unsafe fn Leave(&self)
Trait Implementations§
§impl Clone for ID2D1Multithread
impl Clone for ID2D1Multithread
§impl Debug for ID2D1Multithread
impl Debug for ID2D1Multithread
§impl<'a> From<&'a ID2D1Multithread> for &'a IUnknown
impl<'a> From<&'a ID2D1Multithread> for &'a IUnknown
§fn from(value: &'a ID2D1Multithread) -> Self
fn from(value: &'a ID2D1Multithread) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Multithread> for IUnknown
impl From<&ID2D1Multithread> for IUnknown
§fn from(value: &ID2D1Multithread) -> Self
fn from(value: &ID2D1Multithread) -> Self
Converts to this type from the input type.
§impl From<ID2D1Multithread> for IUnknown
impl From<ID2D1Multithread> for IUnknown
§fn from(value: ID2D1Multithread) -> Self
fn from(value: ID2D1Multithread) -> Self
Converts to this type from the input type.
§impl Interface for ID2D1Multithread
impl Interface for ID2D1Multithread
§impl PartialEq<ID2D1Multithread> for ID2D1Multithread
impl PartialEq<ID2D1Multithread> for ID2D1Multithread
§impl Vtable for ID2D1Multithread
impl Vtable for ID2D1Multithread
type Vtable = ID2D1Multithread_Vtbl
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.