Struct windows::Win32::Graphics::Direct2D::ID2D1SvgPointCollection
#[repr(transparent)]pub struct ID2D1SvgPointCollection(_);
Expand description
Required features: "Win32_Graphics_Direct2D"
Implementations§
§impl ID2D1SvgPointCollection
impl ID2D1SvgPointCollection
pub unsafe fn GetFactory(&self, factory: *mut Option<ID2D1Factory>)
pub unsafe fn GetElement(&self, element: Option<*mut Option<ID2D1SvgElement>>)
pub unsafe fn Clone(&self) -> Result<ID2D1SvgAttribute>
pub unsafe fn RemovePointsAtEnd(&self, pointscount: u32) -> Result<()>
pub unsafe fn UpdatePoints(
&self,
points: &[D2D_POINT_2F],
startindex: u32
) -> Result<()>
pub unsafe fn UpdatePoints(
&self,
points: &[D2D_POINT_2F],
startindex: u32
) -> Result<()>
Required features: "Win32_Graphics_Direct2D_Common"
pub unsafe fn GetPoints(
&self,
points: &mut [D2D_POINT_2F],
startindex: u32
) -> Result<()>
pub unsafe fn GetPoints(
&self,
points: &mut [D2D_POINT_2F],
startindex: u32
) -> Result<()>
Required features: "Win32_Graphics_Direct2D_Common"
pub unsafe fn GetPointsCount(&self) -> u32
Trait Implementations§
§impl Clone for ID2D1SvgPointCollection
impl Clone for ID2D1SvgPointCollection
§impl Debug for ID2D1SvgPointCollection
impl Debug for ID2D1SvgPointCollection
§impl<'a> From<&'a ID2D1SvgPointCollection> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SvgPointCollection> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SvgPointCollection) -> Self
fn from(value: &'a ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgPointCollection> for &'a ID2D1SvgAttribute
impl<'a> From<&'a ID2D1SvgPointCollection> for &'a ID2D1SvgAttribute
§fn from(value: &'a ID2D1SvgPointCollection) -> Self
fn from(value: &'a ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgPointCollection> for &'a IUnknown
impl<'a> From<&'a ID2D1SvgPointCollection> for &'a IUnknown
§fn from(value: &'a ID2D1SvgPointCollection) -> Self
fn from(value: &'a ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgPointCollection> for ID2D1Resource
impl From<&ID2D1SvgPointCollection> for ID2D1Resource
§fn from(value: &ID2D1SvgPointCollection) -> Self
fn from(value: &ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgPointCollection> for ID2D1SvgAttribute
impl From<&ID2D1SvgPointCollection> for ID2D1SvgAttribute
§fn from(value: &ID2D1SvgPointCollection) -> Self
fn from(value: &ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgPointCollection> for IUnknown
impl From<&ID2D1SvgPointCollection> for IUnknown
§fn from(value: &ID2D1SvgPointCollection) -> Self
fn from(value: &ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgPointCollection> for ID2D1Resource
impl From<ID2D1SvgPointCollection> for ID2D1Resource
§fn from(value: ID2D1SvgPointCollection) -> Self
fn from(value: ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgPointCollection> for ID2D1SvgAttribute
impl From<ID2D1SvgPointCollection> for ID2D1SvgAttribute
§fn from(value: ID2D1SvgPointCollection) -> Self
fn from(value: ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgPointCollection> for IUnknown
impl From<ID2D1SvgPointCollection> for IUnknown
§fn from(value: ID2D1SvgPointCollection) -> Self
fn from(value: ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl Interface for ID2D1SvgPointCollection
impl Interface for ID2D1SvgPointCollection
§impl PartialEq<ID2D1SvgPointCollection> for ID2D1SvgPointCollection
impl PartialEq<ID2D1SvgPointCollection> for ID2D1SvgPointCollection
§impl Vtable for ID2D1SvgPointCollection
impl Vtable for ID2D1SvgPointCollection
type Vtable = ID2D1SvgPointCollection_Vtbl
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.