Struct windows::Win32::Graphics::Direct2D::ID2D1Resource
#[repr(transparent)]pub struct ID2D1Resource(_);
Expand description
Required features: "Win32_Graphics_Direct2D"
Implementations§
§impl ID2D1Resource
impl ID2D1Resource
pub unsafe fn GetFactory(&self, factory: *mut Option<ID2D1Factory>)
Trait Implementations§
§impl Clone for ID2D1Resource
impl Clone for ID2D1Resource
§impl Debug for ID2D1Resource
impl Debug for ID2D1Resource
§impl<'a> From<&'a ID2D1Bitmap> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Bitmap> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Bitmap) -> Self
fn from(value: &'a ID2D1Bitmap) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Bitmap1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Bitmap1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Bitmap1) -> Self
fn from(value: &'a ID2D1Bitmap1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1BitmapBrush> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1BitmapBrush> for &'a ID2D1Resource
§fn from(value: &'a ID2D1BitmapBrush) -> Self
fn from(value: &'a ID2D1BitmapBrush) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1BitmapBrush1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1BitmapBrush1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1BitmapBrush1) -> Self
fn from(value: &'a ID2D1BitmapBrush1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1BitmapRenderTarget> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1BitmapRenderTarget> for &'a ID2D1Resource
§fn from(value: &'a ID2D1BitmapRenderTarget) -> Self
fn from(value: &'a ID2D1BitmapRenderTarget) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Brush> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Brush> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Brush) -> Self
fn from(value: &'a ID2D1Brush) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1ColorContext> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1ColorContext> for &'a ID2D1Resource
§fn from(value: &'a ID2D1ColorContext) -> Self
fn from(value: &'a ID2D1ColorContext) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1ColorContext1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1ColorContext1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1ColorContext1) -> Self
fn from(value: &'a ID2D1ColorContext1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1CommandList> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1CommandList> for &'a ID2D1Resource
§fn from(value: &'a ID2D1CommandList) -> Self
fn from(value: &'a ID2D1CommandList) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DCRenderTarget> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DCRenderTarget> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DCRenderTarget) -> Self
fn from(value: &'a ID2D1DCRenderTarget) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Device> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Device> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Device) -> Self
fn from(value: &'a ID2D1Device) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Device1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Device1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Device1) -> Self
fn from(value: &'a ID2D1Device1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Device2> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Device2> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Device2) -> Self
fn from(value: &'a ID2D1Device2) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Device3> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Device3> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Device3) -> Self
fn from(value: &'a ID2D1Device3) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Device4> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Device4> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Device4) -> Self
fn from(value: &'a ID2D1Device4) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Device5> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Device5> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Device5) -> Self
fn from(value: &'a ID2D1Device5) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Device6> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Device6> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Device6) -> Self
fn from(value: &'a ID2D1Device6) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DeviceContext> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DeviceContext> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DeviceContext) -> Self
fn from(value: &'a ID2D1DeviceContext) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DeviceContext1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DeviceContext1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DeviceContext1) -> Self
fn from(value: &'a ID2D1DeviceContext1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DeviceContext2> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DeviceContext2> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DeviceContext2) -> Self
fn from(value: &'a ID2D1DeviceContext2) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DeviceContext3> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DeviceContext3> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DeviceContext3) -> Self
fn from(value: &'a ID2D1DeviceContext3) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DeviceContext4> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DeviceContext4> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DeviceContext4) -> Self
fn from(value: &'a ID2D1DeviceContext4) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DeviceContext5> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DeviceContext5> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DeviceContext5) -> Self
fn from(value: &'a ID2D1DeviceContext5) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DeviceContext6> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DeviceContext6> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DeviceContext6) -> Self
fn from(value: &'a ID2D1DeviceContext6) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DrawingStateBlock> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DrawingStateBlock> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DrawingStateBlock) -> Self
fn from(value: &'a ID2D1DrawingStateBlock) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1DrawingStateBlock1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1DrawingStateBlock1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1DrawingStateBlock1) -> Self
fn from(value: &'a ID2D1DrawingStateBlock1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1EllipseGeometry> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1EllipseGeometry> for &'a ID2D1Resource
§fn from(value: &'a ID2D1EllipseGeometry) -> Self
fn from(value: &'a ID2D1EllipseGeometry) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1GdiMetafile> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1GdiMetafile> for &'a ID2D1Resource
§fn from(value: &'a ID2D1GdiMetafile) -> Self
fn from(value: &'a ID2D1GdiMetafile) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1GdiMetafile1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1GdiMetafile1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1GdiMetafile1) -> Self
fn from(value: &'a ID2D1GdiMetafile1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Geometry> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Geometry> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Geometry) -> Self
fn from(value: &'a ID2D1Geometry) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1GeometryGroup> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1GeometryGroup> for &'a ID2D1Resource
§fn from(value: &'a ID2D1GeometryGroup) -> Self
fn from(value: &'a ID2D1GeometryGroup) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1GeometryRealization> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1GeometryRealization> for &'a ID2D1Resource
§fn from(value: &'a ID2D1GeometryRealization) -> Self
fn from(value: &'a ID2D1GeometryRealization) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1GradientMesh> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1GradientMesh> for &'a ID2D1Resource
§fn from(value: &'a ID2D1GradientMesh) -> Self
fn from(value: &'a ID2D1GradientMesh) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1GradientStopCollection> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1GradientStopCollection> for &'a ID2D1Resource
§fn from(value: &'a ID2D1GradientStopCollection) -> Self
fn from(value: &'a ID2D1GradientStopCollection) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1GradientStopCollection1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1GradientStopCollection1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1GradientStopCollection1) -> Self
fn from(value: &'a ID2D1GradientStopCollection1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1HwndRenderTarget> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1HwndRenderTarget> for &'a ID2D1Resource
§fn from(value: &'a ID2D1HwndRenderTarget) -> Self
fn from(value: &'a ID2D1HwndRenderTarget) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Image> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Image> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Image) -> Self
fn from(value: &'a ID2D1Image) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1ImageBrush> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1ImageBrush> for &'a ID2D1Resource
§fn from(value: &'a ID2D1ImageBrush) -> Self
fn from(value: &'a ID2D1ImageBrush) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1ImageSource> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1ImageSource> for &'a ID2D1Resource
§fn from(value: &'a ID2D1ImageSource) -> Self
fn from(value: &'a ID2D1ImageSource) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1ImageSourceFromWic> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1ImageSourceFromWic> for &'a ID2D1Resource
§fn from(value: &'a ID2D1ImageSourceFromWic) -> Self
fn from(value: &'a ID2D1ImageSourceFromWic) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Ink> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Ink> for &'a ID2D1Resource
§impl<'a> From<&'a ID2D1InkStyle> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1InkStyle> for &'a ID2D1Resource
§fn from(value: &'a ID2D1InkStyle) -> Self
fn from(value: &'a ID2D1InkStyle) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Layer> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Layer> for &'a ID2D1Resource
§fn from(value: &'a ID2D1Layer) -> Self
fn from(value: &'a ID2D1Layer) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1LinearGradientBrush> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1LinearGradientBrush> for &'a ID2D1Resource
§fn from(value: &'a ID2D1LinearGradientBrush) -> Self
fn from(value: &'a ID2D1LinearGradientBrush) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1LookupTable3D> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1LookupTable3D> for &'a ID2D1Resource
§fn from(value: &'a ID2D1LookupTable3D) -> Self
fn from(value: &'a ID2D1LookupTable3D) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Mesh> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1Mesh> for &'a ID2D1Resource
§impl<'a> From<&'a ID2D1PathGeometry> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1PathGeometry> for &'a ID2D1Resource
§fn from(value: &'a ID2D1PathGeometry) -> Self
fn from(value: &'a ID2D1PathGeometry) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1PathGeometry1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1PathGeometry1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1PathGeometry1) -> Self
fn from(value: &'a ID2D1PathGeometry1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1RadialGradientBrush> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1RadialGradientBrush> for &'a ID2D1Resource
§fn from(value: &'a ID2D1RadialGradientBrush) -> Self
fn from(value: &'a ID2D1RadialGradientBrush) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1RectangleGeometry> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1RectangleGeometry> for &'a ID2D1Resource
§fn from(value: &'a ID2D1RectangleGeometry) -> Self
fn from(value: &'a ID2D1RectangleGeometry) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1RenderTarget> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1RenderTarget> for &'a ID2D1Resource
§fn from(value: &'a ID2D1RenderTarget) -> Self
fn from(value: &'a ID2D1RenderTarget) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1Resource> for &'a IUnknown
impl<'a> From<&'a ID2D1Resource> for &'a IUnknown
§fn from(value: &'a ID2D1Resource) -> Self
fn from(value: &'a ID2D1Resource) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1RoundedRectangleGeometry> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1RoundedRectangleGeometry> for &'a ID2D1Resource
§fn from(value: &'a ID2D1RoundedRectangleGeometry) -> Self
fn from(value: &'a ID2D1RoundedRectangleGeometry) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SolidColorBrush> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SolidColorBrush> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SolidColorBrush) -> Self
fn from(value: &'a ID2D1SolidColorBrush) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SpriteBatch> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SpriteBatch> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SpriteBatch) -> Self
fn from(value: &'a ID2D1SpriteBatch) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1StrokeStyle> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1StrokeStyle> for &'a ID2D1Resource
§fn from(value: &'a ID2D1StrokeStyle) -> Self
fn from(value: &'a ID2D1StrokeStyle) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1StrokeStyle1> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1StrokeStyle1> for &'a ID2D1Resource
§fn from(value: &'a ID2D1StrokeStyle1) -> Self
fn from(value: &'a ID2D1StrokeStyle1) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgAttribute> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SvgAttribute> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SvgAttribute) -> Self
fn from(value: &'a ID2D1SvgAttribute) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgDocument> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SvgDocument> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SvgDocument) -> Self
fn from(value: &'a ID2D1SvgDocument) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgElement> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SvgElement> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SvgElement) -> Self
fn from(value: &'a ID2D1SvgElement) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgGlyphStyle> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SvgGlyphStyle> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SvgGlyphStyle) -> Self
fn from(value: &'a ID2D1SvgGlyphStyle) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgPaint> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SvgPaint> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SvgPaint) -> Self
fn from(value: &'a ID2D1SvgPaint) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgPathData> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SvgPathData> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SvgPathData) -> Self
fn from(value: &'a ID2D1SvgPathData) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgPointCollection> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SvgPointCollection> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SvgPointCollection) -> Self
fn from(value: &'a ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1SvgStrokeDashArray> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1SvgStrokeDashArray> for &'a ID2D1Resource
§fn from(value: &'a ID2D1SvgStrokeDashArray) -> Self
fn from(value: &'a ID2D1SvgStrokeDashArray) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1TransformedGeometry> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1TransformedGeometry> for &'a ID2D1Resource
§fn from(value: &'a ID2D1TransformedGeometry) -> Self
fn from(value: &'a ID2D1TransformedGeometry) -> Self
Converts to this type from the input type.
§impl<'a> From<&'a ID2D1TransformedImageSource> for &'a ID2D1Resource
impl<'a> From<&'a ID2D1TransformedImageSource> for &'a ID2D1Resource
§fn from(value: &'a ID2D1TransformedImageSource) -> Self
fn from(value: &'a ID2D1TransformedImageSource) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Bitmap> for ID2D1Resource
impl From<&ID2D1Bitmap> for ID2D1Resource
§fn from(value: &ID2D1Bitmap) -> Self
fn from(value: &ID2D1Bitmap) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Bitmap1> for ID2D1Resource
impl From<&ID2D1Bitmap1> for ID2D1Resource
§fn from(value: &ID2D1Bitmap1) -> Self
fn from(value: &ID2D1Bitmap1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1BitmapBrush> for ID2D1Resource
impl From<&ID2D1BitmapBrush> for ID2D1Resource
§fn from(value: &ID2D1BitmapBrush) -> Self
fn from(value: &ID2D1BitmapBrush) -> Self
Converts to this type from the input type.
§impl From<&ID2D1BitmapBrush1> for ID2D1Resource
impl From<&ID2D1BitmapBrush1> for ID2D1Resource
§fn from(value: &ID2D1BitmapBrush1) -> Self
fn from(value: &ID2D1BitmapBrush1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1BitmapRenderTarget> for ID2D1Resource
impl From<&ID2D1BitmapRenderTarget> for ID2D1Resource
§fn from(value: &ID2D1BitmapRenderTarget) -> Self
fn from(value: &ID2D1BitmapRenderTarget) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Brush> for ID2D1Resource
impl From<&ID2D1Brush> for ID2D1Resource
§fn from(value: &ID2D1Brush) -> Self
fn from(value: &ID2D1Brush) -> Self
Converts to this type from the input type.
§impl From<&ID2D1ColorContext> for ID2D1Resource
impl From<&ID2D1ColorContext> for ID2D1Resource
§fn from(value: &ID2D1ColorContext) -> Self
fn from(value: &ID2D1ColorContext) -> Self
Converts to this type from the input type.
§impl From<&ID2D1ColorContext1> for ID2D1Resource
impl From<&ID2D1ColorContext1> for ID2D1Resource
§fn from(value: &ID2D1ColorContext1) -> Self
fn from(value: &ID2D1ColorContext1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1CommandList> for ID2D1Resource
impl From<&ID2D1CommandList> for ID2D1Resource
§fn from(value: &ID2D1CommandList) -> Self
fn from(value: &ID2D1CommandList) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DCRenderTarget> for ID2D1Resource
impl From<&ID2D1DCRenderTarget> for ID2D1Resource
§fn from(value: &ID2D1DCRenderTarget) -> Self
fn from(value: &ID2D1DCRenderTarget) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Device> for ID2D1Resource
impl From<&ID2D1Device> for ID2D1Resource
§fn from(value: &ID2D1Device) -> Self
fn from(value: &ID2D1Device) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Device1> for ID2D1Resource
impl From<&ID2D1Device1> for ID2D1Resource
§fn from(value: &ID2D1Device1) -> Self
fn from(value: &ID2D1Device1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Device2> for ID2D1Resource
impl From<&ID2D1Device2> for ID2D1Resource
§fn from(value: &ID2D1Device2) -> Self
fn from(value: &ID2D1Device2) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Device3> for ID2D1Resource
impl From<&ID2D1Device3> for ID2D1Resource
§fn from(value: &ID2D1Device3) -> Self
fn from(value: &ID2D1Device3) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Device4> for ID2D1Resource
impl From<&ID2D1Device4> for ID2D1Resource
§fn from(value: &ID2D1Device4) -> Self
fn from(value: &ID2D1Device4) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Device5> for ID2D1Resource
impl From<&ID2D1Device5> for ID2D1Resource
§fn from(value: &ID2D1Device5) -> Self
fn from(value: &ID2D1Device5) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Device6> for ID2D1Resource
impl From<&ID2D1Device6> for ID2D1Resource
§fn from(value: &ID2D1Device6) -> Self
fn from(value: &ID2D1Device6) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DeviceContext> for ID2D1Resource
impl From<&ID2D1DeviceContext> for ID2D1Resource
§fn from(value: &ID2D1DeviceContext) -> Self
fn from(value: &ID2D1DeviceContext) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DeviceContext1> for ID2D1Resource
impl From<&ID2D1DeviceContext1> for ID2D1Resource
§fn from(value: &ID2D1DeviceContext1) -> Self
fn from(value: &ID2D1DeviceContext1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DeviceContext2> for ID2D1Resource
impl From<&ID2D1DeviceContext2> for ID2D1Resource
§fn from(value: &ID2D1DeviceContext2) -> Self
fn from(value: &ID2D1DeviceContext2) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DeviceContext3> for ID2D1Resource
impl From<&ID2D1DeviceContext3> for ID2D1Resource
§fn from(value: &ID2D1DeviceContext3) -> Self
fn from(value: &ID2D1DeviceContext3) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DeviceContext4> for ID2D1Resource
impl From<&ID2D1DeviceContext4> for ID2D1Resource
§fn from(value: &ID2D1DeviceContext4) -> Self
fn from(value: &ID2D1DeviceContext4) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DeviceContext5> for ID2D1Resource
impl From<&ID2D1DeviceContext5> for ID2D1Resource
§fn from(value: &ID2D1DeviceContext5) -> Self
fn from(value: &ID2D1DeviceContext5) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DeviceContext6> for ID2D1Resource
impl From<&ID2D1DeviceContext6> for ID2D1Resource
§fn from(value: &ID2D1DeviceContext6) -> Self
fn from(value: &ID2D1DeviceContext6) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DrawingStateBlock> for ID2D1Resource
impl From<&ID2D1DrawingStateBlock> for ID2D1Resource
§fn from(value: &ID2D1DrawingStateBlock) -> Self
fn from(value: &ID2D1DrawingStateBlock) -> Self
Converts to this type from the input type.
§impl From<&ID2D1DrawingStateBlock1> for ID2D1Resource
impl From<&ID2D1DrawingStateBlock1> for ID2D1Resource
§fn from(value: &ID2D1DrawingStateBlock1) -> Self
fn from(value: &ID2D1DrawingStateBlock1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1EllipseGeometry> for ID2D1Resource
impl From<&ID2D1EllipseGeometry> for ID2D1Resource
§fn from(value: &ID2D1EllipseGeometry) -> Self
fn from(value: &ID2D1EllipseGeometry) -> Self
Converts to this type from the input type.
§impl From<&ID2D1GdiMetafile> for ID2D1Resource
impl From<&ID2D1GdiMetafile> for ID2D1Resource
§fn from(value: &ID2D1GdiMetafile) -> Self
fn from(value: &ID2D1GdiMetafile) -> Self
Converts to this type from the input type.
§impl From<&ID2D1GdiMetafile1> for ID2D1Resource
impl From<&ID2D1GdiMetafile1> for ID2D1Resource
§fn from(value: &ID2D1GdiMetafile1) -> Self
fn from(value: &ID2D1GdiMetafile1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Geometry> for ID2D1Resource
impl From<&ID2D1Geometry> for ID2D1Resource
§fn from(value: &ID2D1Geometry) -> Self
fn from(value: &ID2D1Geometry) -> Self
Converts to this type from the input type.
§impl From<&ID2D1GeometryGroup> for ID2D1Resource
impl From<&ID2D1GeometryGroup> for ID2D1Resource
§fn from(value: &ID2D1GeometryGroup) -> Self
fn from(value: &ID2D1GeometryGroup) -> Self
Converts to this type from the input type.
§impl From<&ID2D1GeometryRealization> for ID2D1Resource
impl From<&ID2D1GeometryRealization> for ID2D1Resource
§fn from(value: &ID2D1GeometryRealization) -> Self
fn from(value: &ID2D1GeometryRealization) -> Self
Converts to this type from the input type.
§impl From<&ID2D1GradientMesh> for ID2D1Resource
impl From<&ID2D1GradientMesh> for ID2D1Resource
§fn from(value: &ID2D1GradientMesh) -> Self
fn from(value: &ID2D1GradientMesh) -> Self
Converts to this type from the input type.
§impl From<&ID2D1GradientStopCollection> for ID2D1Resource
impl From<&ID2D1GradientStopCollection> for ID2D1Resource
§fn from(value: &ID2D1GradientStopCollection) -> Self
fn from(value: &ID2D1GradientStopCollection) -> Self
Converts to this type from the input type.
§impl From<&ID2D1GradientStopCollection1> for ID2D1Resource
impl From<&ID2D1GradientStopCollection1> for ID2D1Resource
§fn from(value: &ID2D1GradientStopCollection1) -> Self
fn from(value: &ID2D1GradientStopCollection1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1HwndRenderTarget> for ID2D1Resource
impl From<&ID2D1HwndRenderTarget> for ID2D1Resource
§fn from(value: &ID2D1HwndRenderTarget) -> Self
fn from(value: &ID2D1HwndRenderTarget) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Image> for ID2D1Resource
impl From<&ID2D1Image> for ID2D1Resource
§fn from(value: &ID2D1Image) -> Self
fn from(value: &ID2D1Image) -> Self
Converts to this type from the input type.
§impl From<&ID2D1ImageBrush> for ID2D1Resource
impl From<&ID2D1ImageBrush> for ID2D1Resource
§fn from(value: &ID2D1ImageBrush) -> Self
fn from(value: &ID2D1ImageBrush) -> Self
Converts to this type from the input type.
§impl From<&ID2D1ImageSource> for ID2D1Resource
impl From<&ID2D1ImageSource> for ID2D1Resource
§fn from(value: &ID2D1ImageSource) -> Self
fn from(value: &ID2D1ImageSource) -> Self
Converts to this type from the input type.
§impl From<&ID2D1ImageSourceFromWic> for ID2D1Resource
impl From<&ID2D1ImageSourceFromWic> for ID2D1Resource
§fn from(value: &ID2D1ImageSourceFromWic) -> Self
fn from(value: &ID2D1ImageSourceFromWic) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Ink> for ID2D1Resource
impl From<&ID2D1Ink> for ID2D1Resource
§impl From<&ID2D1InkStyle> for ID2D1Resource
impl From<&ID2D1InkStyle> for ID2D1Resource
§fn from(value: &ID2D1InkStyle) -> Self
fn from(value: &ID2D1InkStyle) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Layer> for ID2D1Resource
impl From<&ID2D1Layer> for ID2D1Resource
§fn from(value: &ID2D1Layer) -> Self
fn from(value: &ID2D1Layer) -> Self
Converts to this type from the input type.
§impl From<&ID2D1LinearGradientBrush> for ID2D1Resource
impl From<&ID2D1LinearGradientBrush> for ID2D1Resource
§fn from(value: &ID2D1LinearGradientBrush) -> Self
fn from(value: &ID2D1LinearGradientBrush) -> Self
Converts to this type from the input type.
§impl From<&ID2D1LookupTable3D> for ID2D1Resource
impl From<&ID2D1LookupTable3D> for ID2D1Resource
§fn from(value: &ID2D1LookupTable3D) -> Self
fn from(value: &ID2D1LookupTable3D) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Mesh> for ID2D1Resource
impl From<&ID2D1Mesh> for ID2D1Resource
§impl From<&ID2D1PathGeometry> for ID2D1Resource
impl From<&ID2D1PathGeometry> for ID2D1Resource
§fn from(value: &ID2D1PathGeometry) -> Self
fn from(value: &ID2D1PathGeometry) -> Self
Converts to this type from the input type.
§impl From<&ID2D1PathGeometry1> for ID2D1Resource
impl From<&ID2D1PathGeometry1> for ID2D1Resource
§fn from(value: &ID2D1PathGeometry1) -> Self
fn from(value: &ID2D1PathGeometry1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1RadialGradientBrush> for ID2D1Resource
impl From<&ID2D1RadialGradientBrush> for ID2D1Resource
§fn from(value: &ID2D1RadialGradientBrush) -> Self
fn from(value: &ID2D1RadialGradientBrush) -> Self
Converts to this type from the input type.
§impl From<&ID2D1RectangleGeometry> for ID2D1Resource
impl From<&ID2D1RectangleGeometry> for ID2D1Resource
§fn from(value: &ID2D1RectangleGeometry) -> Self
fn from(value: &ID2D1RectangleGeometry) -> Self
Converts to this type from the input type.
§impl From<&ID2D1RenderTarget> for ID2D1Resource
impl From<&ID2D1RenderTarget> for ID2D1Resource
§fn from(value: &ID2D1RenderTarget) -> Self
fn from(value: &ID2D1RenderTarget) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Resource> for IUnknown
impl From<&ID2D1Resource> for IUnknown
§fn from(value: &ID2D1Resource) -> Self
fn from(value: &ID2D1Resource) -> Self
Converts to this type from the input type.
§impl From<&ID2D1RoundedRectangleGeometry> for ID2D1Resource
impl From<&ID2D1RoundedRectangleGeometry> for ID2D1Resource
§fn from(value: &ID2D1RoundedRectangleGeometry) -> Self
fn from(value: &ID2D1RoundedRectangleGeometry) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SolidColorBrush> for ID2D1Resource
impl From<&ID2D1SolidColorBrush> for ID2D1Resource
§fn from(value: &ID2D1SolidColorBrush) -> Self
fn from(value: &ID2D1SolidColorBrush) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SpriteBatch> for ID2D1Resource
impl From<&ID2D1SpriteBatch> for ID2D1Resource
§fn from(value: &ID2D1SpriteBatch) -> Self
fn from(value: &ID2D1SpriteBatch) -> Self
Converts to this type from the input type.
§impl From<&ID2D1StrokeStyle> for ID2D1Resource
impl From<&ID2D1StrokeStyle> for ID2D1Resource
§fn from(value: &ID2D1StrokeStyle) -> Self
fn from(value: &ID2D1StrokeStyle) -> Self
Converts to this type from the input type.
§impl From<&ID2D1StrokeStyle1> for ID2D1Resource
impl From<&ID2D1StrokeStyle1> for ID2D1Resource
§fn from(value: &ID2D1StrokeStyle1) -> Self
fn from(value: &ID2D1StrokeStyle1) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgAttribute> for ID2D1Resource
impl From<&ID2D1SvgAttribute> for ID2D1Resource
§fn from(value: &ID2D1SvgAttribute) -> Self
fn from(value: &ID2D1SvgAttribute) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgDocument> for ID2D1Resource
impl From<&ID2D1SvgDocument> for ID2D1Resource
§fn from(value: &ID2D1SvgDocument) -> Self
fn from(value: &ID2D1SvgDocument) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgElement> for ID2D1Resource
impl From<&ID2D1SvgElement> for ID2D1Resource
§fn from(value: &ID2D1SvgElement) -> Self
fn from(value: &ID2D1SvgElement) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgGlyphStyle> for ID2D1Resource
impl From<&ID2D1SvgGlyphStyle> for ID2D1Resource
§fn from(value: &ID2D1SvgGlyphStyle) -> Self
fn from(value: &ID2D1SvgGlyphStyle) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgPaint> for ID2D1Resource
impl From<&ID2D1SvgPaint> for ID2D1Resource
§fn from(value: &ID2D1SvgPaint) -> Self
fn from(value: &ID2D1SvgPaint) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgPathData> for ID2D1Resource
impl From<&ID2D1SvgPathData> for ID2D1Resource
§fn from(value: &ID2D1SvgPathData) -> Self
fn from(value: &ID2D1SvgPathData) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgPointCollection> for ID2D1Resource
impl From<&ID2D1SvgPointCollection> for ID2D1Resource
§fn from(value: &ID2D1SvgPointCollection) -> Self
fn from(value: &ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl From<&ID2D1SvgStrokeDashArray> for ID2D1Resource
impl From<&ID2D1SvgStrokeDashArray> for ID2D1Resource
§fn from(value: &ID2D1SvgStrokeDashArray) -> Self
fn from(value: &ID2D1SvgStrokeDashArray) -> Self
Converts to this type from the input type.
§impl From<&ID2D1TransformedGeometry> for ID2D1Resource
impl From<&ID2D1TransformedGeometry> for ID2D1Resource
§fn from(value: &ID2D1TransformedGeometry) -> Self
fn from(value: &ID2D1TransformedGeometry) -> Self
Converts to this type from the input type.
§impl From<&ID2D1TransformedImageSource> for ID2D1Resource
impl From<&ID2D1TransformedImageSource> for ID2D1Resource
§fn from(value: &ID2D1TransformedImageSource) -> Self
fn from(value: &ID2D1TransformedImageSource) -> Self
Converts to this type from the input type.
§impl From<ID2D1Bitmap> for ID2D1Resource
impl From<ID2D1Bitmap> for ID2D1Resource
§fn from(value: ID2D1Bitmap) -> Self
fn from(value: ID2D1Bitmap) -> Self
Converts to this type from the input type.
§impl From<ID2D1Bitmap1> for ID2D1Resource
impl From<ID2D1Bitmap1> for ID2D1Resource
§fn from(value: ID2D1Bitmap1) -> Self
fn from(value: ID2D1Bitmap1) -> Self
Converts to this type from the input type.
§impl From<ID2D1BitmapBrush> for ID2D1Resource
impl From<ID2D1BitmapBrush> for ID2D1Resource
§fn from(value: ID2D1BitmapBrush) -> Self
fn from(value: ID2D1BitmapBrush) -> Self
Converts to this type from the input type.
§impl From<ID2D1BitmapBrush1> for ID2D1Resource
impl From<ID2D1BitmapBrush1> for ID2D1Resource
§fn from(value: ID2D1BitmapBrush1) -> Self
fn from(value: ID2D1BitmapBrush1) -> Self
Converts to this type from the input type.
§impl From<ID2D1BitmapRenderTarget> for ID2D1Resource
impl From<ID2D1BitmapRenderTarget> for ID2D1Resource
§fn from(value: ID2D1BitmapRenderTarget) -> Self
fn from(value: ID2D1BitmapRenderTarget) -> Self
Converts to this type from the input type.
§impl From<ID2D1Brush> for ID2D1Resource
impl From<ID2D1Brush> for ID2D1Resource
§fn from(value: ID2D1Brush) -> Self
fn from(value: ID2D1Brush) -> Self
Converts to this type from the input type.
§impl From<ID2D1ColorContext> for ID2D1Resource
impl From<ID2D1ColorContext> for ID2D1Resource
§fn from(value: ID2D1ColorContext) -> Self
fn from(value: ID2D1ColorContext) -> Self
Converts to this type from the input type.
§impl From<ID2D1ColorContext1> for ID2D1Resource
impl From<ID2D1ColorContext1> for ID2D1Resource
§fn from(value: ID2D1ColorContext1) -> Self
fn from(value: ID2D1ColorContext1) -> Self
Converts to this type from the input type.
§impl From<ID2D1CommandList> for ID2D1Resource
impl From<ID2D1CommandList> for ID2D1Resource
§fn from(value: ID2D1CommandList) -> Self
fn from(value: ID2D1CommandList) -> Self
Converts to this type from the input type.
§impl From<ID2D1DCRenderTarget> for ID2D1Resource
impl From<ID2D1DCRenderTarget> for ID2D1Resource
§fn from(value: ID2D1DCRenderTarget) -> Self
fn from(value: ID2D1DCRenderTarget) -> Self
Converts to this type from the input type.
§impl From<ID2D1Device> for ID2D1Resource
impl From<ID2D1Device> for ID2D1Resource
§fn from(value: ID2D1Device) -> Self
fn from(value: ID2D1Device) -> Self
Converts to this type from the input type.
§impl From<ID2D1Device1> for ID2D1Resource
impl From<ID2D1Device1> for ID2D1Resource
§fn from(value: ID2D1Device1) -> Self
fn from(value: ID2D1Device1) -> Self
Converts to this type from the input type.
§impl From<ID2D1Device2> for ID2D1Resource
impl From<ID2D1Device2> for ID2D1Resource
§fn from(value: ID2D1Device2) -> Self
fn from(value: ID2D1Device2) -> Self
Converts to this type from the input type.
§impl From<ID2D1Device3> for ID2D1Resource
impl From<ID2D1Device3> for ID2D1Resource
§fn from(value: ID2D1Device3) -> Self
fn from(value: ID2D1Device3) -> Self
Converts to this type from the input type.
§impl From<ID2D1Device4> for ID2D1Resource
impl From<ID2D1Device4> for ID2D1Resource
§fn from(value: ID2D1Device4) -> Self
fn from(value: ID2D1Device4) -> Self
Converts to this type from the input type.
§impl From<ID2D1Device5> for ID2D1Resource
impl From<ID2D1Device5> for ID2D1Resource
§fn from(value: ID2D1Device5) -> Self
fn from(value: ID2D1Device5) -> Self
Converts to this type from the input type.
§impl From<ID2D1Device6> for ID2D1Resource
impl From<ID2D1Device6> for ID2D1Resource
§fn from(value: ID2D1Device6) -> Self
fn from(value: ID2D1Device6) -> Self
Converts to this type from the input type.
§impl From<ID2D1DeviceContext> for ID2D1Resource
impl From<ID2D1DeviceContext> for ID2D1Resource
§fn from(value: ID2D1DeviceContext) -> Self
fn from(value: ID2D1DeviceContext) -> Self
Converts to this type from the input type.
§impl From<ID2D1DeviceContext1> for ID2D1Resource
impl From<ID2D1DeviceContext1> for ID2D1Resource
§fn from(value: ID2D1DeviceContext1) -> Self
fn from(value: ID2D1DeviceContext1) -> Self
Converts to this type from the input type.
§impl From<ID2D1DeviceContext2> for ID2D1Resource
impl From<ID2D1DeviceContext2> for ID2D1Resource
§fn from(value: ID2D1DeviceContext2) -> Self
fn from(value: ID2D1DeviceContext2) -> Self
Converts to this type from the input type.
§impl From<ID2D1DeviceContext3> for ID2D1Resource
impl From<ID2D1DeviceContext3> for ID2D1Resource
§fn from(value: ID2D1DeviceContext3) -> Self
fn from(value: ID2D1DeviceContext3) -> Self
Converts to this type from the input type.
§impl From<ID2D1DeviceContext4> for ID2D1Resource
impl From<ID2D1DeviceContext4> for ID2D1Resource
§fn from(value: ID2D1DeviceContext4) -> Self
fn from(value: ID2D1DeviceContext4) -> Self
Converts to this type from the input type.
§impl From<ID2D1DeviceContext5> for ID2D1Resource
impl From<ID2D1DeviceContext5> for ID2D1Resource
§fn from(value: ID2D1DeviceContext5) -> Self
fn from(value: ID2D1DeviceContext5) -> Self
Converts to this type from the input type.
§impl From<ID2D1DeviceContext6> for ID2D1Resource
impl From<ID2D1DeviceContext6> for ID2D1Resource
§fn from(value: ID2D1DeviceContext6) -> Self
fn from(value: ID2D1DeviceContext6) -> Self
Converts to this type from the input type.
§impl From<ID2D1DrawingStateBlock> for ID2D1Resource
impl From<ID2D1DrawingStateBlock> for ID2D1Resource
§fn from(value: ID2D1DrawingStateBlock) -> Self
fn from(value: ID2D1DrawingStateBlock) -> Self
Converts to this type from the input type.
§impl From<ID2D1DrawingStateBlock1> for ID2D1Resource
impl From<ID2D1DrawingStateBlock1> for ID2D1Resource
§fn from(value: ID2D1DrawingStateBlock1) -> Self
fn from(value: ID2D1DrawingStateBlock1) -> Self
Converts to this type from the input type.
§impl From<ID2D1EllipseGeometry> for ID2D1Resource
impl From<ID2D1EllipseGeometry> for ID2D1Resource
§fn from(value: ID2D1EllipseGeometry) -> Self
fn from(value: ID2D1EllipseGeometry) -> Self
Converts to this type from the input type.
§impl From<ID2D1GdiMetafile> for ID2D1Resource
impl From<ID2D1GdiMetafile> for ID2D1Resource
§fn from(value: ID2D1GdiMetafile) -> Self
fn from(value: ID2D1GdiMetafile) -> Self
Converts to this type from the input type.
§impl From<ID2D1GdiMetafile1> for ID2D1Resource
impl From<ID2D1GdiMetafile1> for ID2D1Resource
§fn from(value: ID2D1GdiMetafile1) -> Self
fn from(value: ID2D1GdiMetafile1) -> Self
Converts to this type from the input type.
§impl From<ID2D1Geometry> for ID2D1Resource
impl From<ID2D1Geometry> for ID2D1Resource
§fn from(value: ID2D1Geometry) -> Self
fn from(value: ID2D1Geometry) -> Self
Converts to this type from the input type.
§impl From<ID2D1GeometryGroup> for ID2D1Resource
impl From<ID2D1GeometryGroup> for ID2D1Resource
§fn from(value: ID2D1GeometryGroup) -> Self
fn from(value: ID2D1GeometryGroup) -> Self
Converts to this type from the input type.
§impl From<ID2D1GeometryRealization> for ID2D1Resource
impl From<ID2D1GeometryRealization> for ID2D1Resource
§fn from(value: ID2D1GeometryRealization) -> Self
fn from(value: ID2D1GeometryRealization) -> Self
Converts to this type from the input type.
§impl From<ID2D1GradientMesh> for ID2D1Resource
impl From<ID2D1GradientMesh> for ID2D1Resource
§fn from(value: ID2D1GradientMesh) -> Self
fn from(value: ID2D1GradientMesh) -> Self
Converts to this type from the input type.
§impl From<ID2D1GradientStopCollection> for ID2D1Resource
impl From<ID2D1GradientStopCollection> for ID2D1Resource
§fn from(value: ID2D1GradientStopCollection) -> Self
fn from(value: ID2D1GradientStopCollection) -> Self
Converts to this type from the input type.
§impl From<ID2D1GradientStopCollection1> for ID2D1Resource
impl From<ID2D1GradientStopCollection1> for ID2D1Resource
§fn from(value: ID2D1GradientStopCollection1) -> Self
fn from(value: ID2D1GradientStopCollection1) -> Self
Converts to this type from the input type.
§impl From<ID2D1HwndRenderTarget> for ID2D1Resource
impl From<ID2D1HwndRenderTarget> for ID2D1Resource
§fn from(value: ID2D1HwndRenderTarget) -> Self
fn from(value: ID2D1HwndRenderTarget) -> Self
Converts to this type from the input type.
§impl From<ID2D1Image> for ID2D1Resource
impl From<ID2D1Image> for ID2D1Resource
§fn from(value: ID2D1Image) -> Self
fn from(value: ID2D1Image) -> Self
Converts to this type from the input type.
§impl From<ID2D1ImageBrush> for ID2D1Resource
impl From<ID2D1ImageBrush> for ID2D1Resource
§fn from(value: ID2D1ImageBrush) -> Self
fn from(value: ID2D1ImageBrush) -> Self
Converts to this type from the input type.
§impl From<ID2D1ImageSource> for ID2D1Resource
impl From<ID2D1ImageSource> for ID2D1Resource
§fn from(value: ID2D1ImageSource) -> Self
fn from(value: ID2D1ImageSource) -> Self
Converts to this type from the input type.
§impl From<ID2D1ImageSourceFromWic> for ID2D1Resource
impl From<ID2D1ImageSourceFromWic> for ID2D1Resource
§fn from(value: ID2D1ImageSourceFromWic) -> Self
fn from(value: ID2D1ImageSourceFromWic) -> Self
Converts to this type from the input type.
§impl From<ID2D1Ink> for ID2D1Resource
impl From<ID2D1Ink> for ID2D1Resource
§impl From<ID2D1InkStyle> for ID2D1Resource
impl From<ID2D1InkStyle> for ID2D1Resource
§fn from(value: ID2D1InkStyle) -> Self
fn from(value: ID2D1InkStyle) -> Self
Converts to this type from the input type.
§impl From<ID2D1Layer> for ID2D1Resource
impl From<ID2D1Layer> for ID2D1Resource
§fn from(value: ID2D1Layer) -> Self
fn from(value: ID2D1Layer) -> Self
Converts to this type from the input type.
§impl From<ID2D1LinearGradientBrush> for ID2D1Resource
impl From<ID2D1LinearGradientBrush> for ID2D1Resource
§fn from(value: ID2D1LinearGradientBrush) -> Self
fn from(value: ID2D1LinearGradientBrush) -> Self
Converts to this type from the input type.
§impl From<ID2D1LookupTable3D> for ID2D1Resource
impl From<ID2D1LookupTable3D> for ID2D1Resource
§fn from(value: ID2D1LookupTable3D) -> Self
fn from(value: ID2D1LookupTable3D) -> Self
Converts to this type from the input type.
§impl From<ID2D1Mesh> for ID2D1Resource
impl From<ID2D1Mesh> for ID2D1Resource
§impl From<ID2D1PathGeometry> for ID2D1Resource
impl From<ID2D1PathGeometry> for ID2D1Resource
§fn from(value: ID2D1PathGeometry) -> Self
fn from(value: ID2D1PathGeometry) -> Self
Converts to this type from the input type.
§impl From<ID2D1PathGeometry1> for ID2D1Resource
impl From<ID2D1PathGeometry1> for ID2D1Resource
§fn from(value: ID2D1PathGeometry1) -> Self
fn from(value: ID2D1PathGeometry1) -> Self
Converts to this type from the input type.
§impl From<ID2D1RadialGradientBrush> for ID2D1Resource
impl From<ID2D1RadialGradientBrush> for ID2D1Resource
§fn from(value: ID2D1RadialGradientBrush) -> Self
fn from(value: ID2D1RadialGradientBrush) -> Self
Converts to this type from the input type.
§impl From<ID2D1RectangleGeometry> for ID2D1Resource
impl From<ID2D1RectangleGeometry> for ID2D1Resource
§fn from(value: ID2D1RectangleGeometry) -> Self
fn from(value: ID2D1RectangleGeometry) -> Self
Converts to this type from the input type.
§impl From<ID2D1RenderTarget> for ID2D1Resource
impl From<ID2D1RenderTarget> for ID2D1Resource
§fn from(value: ID2D1RenderTarget) -> Self
fn from(value: ID2D1RenderTarget) -> Self
Converts to this type from the input type.
§impl From<ID2D1Resource> for IUnknown
impl From<ID2D1Resource> for IUnknown
§fn from(value: ID2D1Resource) -> Self
fn from(value: ID2D1Resource) -> Self
Converts to this type from the input type.
§impl From<ID2D1RoundedRectangleGeometry> for ID2D1Resource
impl From<ID2D1RoundedRectangleGeometry> for ID2D1Resource
§fn from(value: ID2D1RoundedRectangleGeometry) -> Self
fn from(value: ID2D1RoundedRectangleGeometry) -> Self
Converts to this type from the input type.
§impl From<ID2D1SolidColorBrush> for ID2D1Resource
impl From<ID2D1SolidColorBrush> for ID2D1Resource
§fn from(value: ID2D1SolidColorBrush) -> Self
fn from(value: ID2D1SolidColorBrush) -> Self
Converts to this type from the input type.
§impl From<ID2D1SpriteBatch> for ID2D1Resource
impl From<ID2D1SpriteBatch> for ID2D1Resource
§fn from(value: ID2D1SpriteBatch) -> Self
fn from(value: ID2D1SpriteBatch) -> Self
Converts to this type from the input type.
§impl From<ID2D1StrokeStyle> for ID2D1Resource
impl From<ID2D1StrokeStyle> for ID2D1Resource
§fn from(value: ID2D1StrokeStyle) -> Self
fn from(value: ID2D1StrokeStyle) -> Self
Converts to this type from the input type.
§impl From<ID2D1StrokeStyle1> for ID2D1Resource
impl From<ID2D1StrokeStyle1> for ID2D1Resource
§fn from(value: ID2D1StrokeStyle1) -> Self
fn from(value: ID2D1StrokeStyle1) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgAttribute> for ID2D1Resource
impl From<ID2D1SvgAttribute> for ID2D1Resource
§fn from(value: ID2D1SvgAttribute) -> Self
fn from(value: ID2D1SvgAttribute) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgDocument> for ID2D1Resource
impl From<ID2D1SvgDocument> for ID2D1Resource
§fn from(value: ID2D1SvgDocument) -> Self
fn from(value: ID2D1SvgDocument) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgElement> for ID2D1Resource
impl From<ID2D1SvgElement> for ID2D1Resource
§fn from(value: ID2D1SvgElement) -> Self
fn from(value: ID2D1SvgElement) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgGlyphStyle> for ID2D1Resource
impl From<ID2D1SvgGlyphStyle> for ID2D1Resource
§fn from(value: ID2D1SvgGlyphStyle) -> Self
fn from(value: ID2D1SvgGlyphStyle) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgPaint> for ID2D1Resource
impl From<ID2D1SvgPaint> for ID2D1Resource
§fn from(value: ID2D1SvgPaint) -> Self
fn from(value: ID2D1SvgPaint) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgPathData> for ID2D1Resource
impl From<ID2D1SvgPathData> for ID2D1Resource
§fn from(value: ID2D1SvgPathData) -> Self
fn from(value: ID2D1SvgPathData) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgPointCollection> for ID2D1Resource
impl From<ID2D1SvgPointCollection> for ID2D1Resource
§fn from(value: ID2D1SvgPointCollection) -> Self
fn from(value: ID2D1SvgPointCollection) -> Self
Converts to this type from the input type.
§impl From<ID2D1SvgStrokeDashArray> for ID2D1Resource
impl From<ID2D1SvgStrokeDashArray> for ID2D1Resource
§fn from(value: ID2D1SvgStrokeDashArray) -> Self
fn from(value: ID2D1SvgStrokeDashArray) -> Self
Converts to this type from the input type.
§impl From<ID2D1TransformedGeometry> for ID2D1Resource
impl From<ID2D1TransformedGeometry> for ID2D1Resource
§fn from(value: ID2D1TransformedGeometry) -> Self
fn from(value: ID2D1TransformedGeometry) -> Self
Converts to this type from the input type.
§impl From<ID2D1TransformedImageSource> for ID2D1Resource
impl From<ID2D1TransformedImageSource> for ID2D1Resource
§fn from(value: ID2D1TransformedImageSource) -> Self
fn from(value: ID2D1TransformedImageSource) -> Self
Converts to this type from the input type.
§impl Interface for ID2D1Resource
impl Interface for ID2D1Resource
§impl PartialEq<ID2D1Resource> for ID2D1Resource
impl PartialEq<ID2D1Resource> for ID2D1Resource
§impl Vtable for ID2D1Resource
impl Vtable for ID2D1Resource
type Vtable = ID2D1Resource_Vtbl
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.